Midpack Hero

What's new

The game is still being built, by two of us in the evenings. Things change under you, and this is where we write them down.

Newest at the top.

2 November 2026

The whole week in the Monday email

The Monday email now carries your runner's full sheet: every attribute, its bar, and what it moved this week.

1 November 2026

More screen for the race

On a race or a route, the header and the menu slide away as you read down, so the picture sits at the top of the screen and the story gets the rest. Scroll up a little and they come back.

The seen lines in a race are only what you were close enough to watch happen. A runner who drops back to you no longer brings everything they did up the road with them.

West Wind's long course goes at nine, on the hour, the way the race itself does.

30 October 2026

How a race works, on the calendar

The race calendar opens with a short drawer that walks a race through: what entering costs, when the gun goes, what a call is and where your place comes from.

29 October 2026

A free ride off the tops

Lost on a route and winched out, you're sat in the helicopter now, watching the range go by underneath. The page says it plainly: lifted out, where, and how far you got.

28 October 2026

Your legs, in bars

Out on a race or a route, your energy, legs and gut are three bars under the picture now, so a crowd of runners around you can't hide them. A bar goes amber when you're tiring and red when you're nearly done, and when one drops it shows by how much.

27 October 2026

WUU2K closes the season

WUU2K now falls on the last Saturday of every season, so each one ends on its biggest morning, a few days before the ladder settles. The next is Saturday 28 November, and entries are open now.

25 October 2026

What we hold about you

Everything we keep about you, who else handles any of it, and how to get a copy or get rid of it, on one page at /privacy. It's linked from the foot of the site, from sign-up, and from Help.

25 October 2026

Checked in seconds

A note in a ground log or a hut book, and a nickname you send up, are checked while you watch now. A few seconds, and the page shows the answer without you leaving it.

23 October 2026

Who is real

Every simulated runner now carries a small ⚙ after their name, on the boards, the race pages and your feed. A name without one is a person.

23 October 2026

Ground you sent in gets an answer

Send in a piece of ground and you hear what happened to it.

23 October 2026

Levels you can feel

A level is news now, on the way up and on the way down.

23 October 2026

Told before a call can go unheard

If push is off, the races and FKT boards say so before you commit.

22 October 2026

Ground within reach sooner

The region's other runners start closer to where you do.

21 October 2026

A front page that shows you the game

The front page moves now, and it shows the world getting on with it.

21 October 2026

The ladder, for anyone to see

The four divisions are on their own page now, and you don't need to be logged in to read them.

21 October 2026

A better Monday email

The weekly email is about you now. It opens with how your runner's week went and ends with what is coming up, with the region's news underneath.

15 October 2026

A sharp top on iPhone

The top of the installed app on an iPhone was blurred under iOS 27. It is sharp again, and the bar with the clock and battery is the same colour as the header.

14 October 2026

A win that looks like one

Win a race and the game finally notices.

13 October 2026

A take that looks like one

Taking a piece of ground or an FKT mark is the first thing on Today, and it is lit.

A personal best, or ground somebody has already had back, keeps the same card with the lights off.

10 October 2026

Two races at once

Today keeps up with every race you have somebody in.

The morning after a race or a taper, the day's session arrives with your alarm, so standing orders give you the usual hours before they take it.

9 October 2026

Tapering into a race

The days before a race you have entered are yours to rest.

8 October 2026

Easier to read on a phone

Boards, results and the race calendar line up, so a number is where you look for it.

8 October 2026

The start line

Five minutes before the gun, open the race and you are on the start line with everyone else: the field stood about around you, and an announcer saying who is in and how they look.

4 October 2026

Signed in on every device

Signing out on your laptop leaves you signed in on your phone, and the other way round. A new account stays signed in from the day it is made.

4 October 2026

Each quality explains itself

Tap Climbing, Heat or any other quality on your runner and the popup answers for that one: what it does to a time, what it does in a race, and which sessions build it.

4 October 2026

Asleep until the alarm

Between lights out and your alarm, today says Asleep and tells you the minute the alarm goes, which is when the next session arrives. Your runner is drawn in bed for all of it, right up to that minute.

3 October 2026

Rest days pay

Load now comes off a little at a time whenever you're home, not all at once when you wake.

3 October 2026

Plain answers

Help and the screens say what happens, in fewer words.

2 October 2026

How your days go

1 October 2026

Last week's results

30 September 2026

Five minutes to the gun

Pings come when things happen, night or day.

29 September 2026

Something to spend it on

The purse buys things other people can see: kit, a house full of it, and a dog.

None of it makes you faster.

29 September 2026

Mates

Watch somebody who watches you back and you're mates. The region screen shows them to you.

The live board now puts every runner at the same distance their own race screen shows.

29 September 2026

Club night, every week

Races come and find you now, and a new runner's first week is free.

Dark now starts at the real sunset, not an hour before it, so the head torch stays off, and running without one costs nothing, until the sun is actually down.

28 September 2026

Back from a night away

Today says what happened while you were out, and what you could go and get.

28 September 2026

The rules, where you need them

The game says more about how it works, at the moment you need to know.

Smaller things: a race page lists a running once it has been run, the gels on your belt name the race they're for, and a race page counts a win's standing the way the region does. The region ladder numbers each group the same with or without the rivals filter, a rival's dossier names a weak spot only where there is one, and a piece of ground's history says when a local let it go. Your first job change comes a month after you start, the career log calls your level a level, and sign-up says what your name is used for. On a phone the site header scrolls out of the way, the teaser has a way home and to sign up, and a new account sees account and help until its runner is made.

27 September 2026

Race night, read properly

Anyone can watch a race now, and a race says what happened in it.

Smaller things: the race card says how much of your day a race takes, a session card shows its load, jobs say the second session opens at level 5, a taken name is flagged as you type it, the live board says what its arrows cover, a result says when a race knocked your confidence, and "you are in" waits until you are.

24 September 2026

You

Your runner has a screen of their own again, one tap from today.

The line at the top of the screen stays on one line at every width. When it is tight the game's name steps aside first, and a long name is trimmed before the clock is. The row of doors under it no longer breaks a word over two lines; what does not fit goes into the menu at the end.

22 September 2026

Your race, on the race's page

The account of how your race went is on the race's own page as well as at the finish.

Moving between today, out, region, shop and account is quicker. The screen changes in place and no longer reloads the whole page.

20 September 2026

Lights out

Your runner keeps the hours their life gives them.

19 September 2026

The belt you turn up with

The game tells you when you are short of gels, before the gun.

18 September 2026

The race you run is the time you post

How you run each stretch of a race is what your finishing time is made of.

18 September 2026

Midpack Hero has its own address

The game lives at midpackhero.com now. Anything you bookmarked, pasted or shared still lands on the same page.

Two things to do once, because a browser treats a new address as a new place:

Mail from the game comes from ping@midpackhero.com.

And the about page says where this came from. An idea the two of us had about a race you read rather than watch, and the rabbit holes between that and the game you are playing. Both outfits behind it are named and linked, and the picture at the top is the pair of us on a ridge above the harbour at dawn.

17 September 2026

One race, one board

Put right on the way: setting off with exactly the gels a race asks for no longer locks you out of it, a race you step away from picks up where you left it, a moved start time takes the start list with it, and race day stands the training board down whether or not you opened the game before the gun.

16 September 2026

The Wednesday race is a straight race

The free race on Te Ahumairangi every Wednesday is scored on the clock now, like every other race, and it is called the Te Ahumairangi Club Night. It was a handicap, so the field finished together if everybody ran to form. Same hill, same nine and a half kilometres, same gun at six, still free, and the fastest runner round it wins.

There is a clock on the screen while you are out on a route now, and it keeps running on the walk out. The race clock ticks by the second rather than jumping.

15 September 2026

The shop is a place, and your kit gives out

15 September 2026

What you can read about somebody else

A dossier names what they do for a living now, and says what they have been up to: what they have entered, the last few pieces of ground and routes they put a time on, their last ten race results, their division and their cabinet, each as one table. The head to head has a you and a them column, and anyone on a start list who is a person is marked as one.

15 September 2026

The game has a new name

The game is Midpack Hero. It was The Long Game, a name that already belonged to a podcast, a board game and most of a page of search results, and for one day in between it was The Midpack, which named where you are standing rather than what you are doing about it.

The midpack is still where almost everybody out on a trail is. The hurt is the same as at the front, the day is longer, and no one is filming. That is the whole of what this game is about.

Nothing else moved. Your runner, your ground, your kit, your badges and your results are where you left them.

15 September 2026

The FAQ is called help, and you can search it

Help is on the bar beside the five doors, and there is a box at the top of it. Type what happened and it keeps the answers that match: injured, gpx, holiday, ¤. It looks for the word you used rather than the word we used, so tired finds load and money finds the purse. A search is a link, too: midpackhero.com/help?q=holiday opens the page already filtered.

Typing on an iPhone no longer zooms the page in and leaves it there.

14 September 2026

Every race, live, and worth watching

Every race on the calendar runs on one clock, and you can watch any of them, not only your own.

14 September 2026

The hills are a skill, and you can be winched off one

The routes ask for backcountry, which is what the hills teach you by being in them.

The whole S–K is in pictures now: the Mangatainoka swing bridges, Arete and the wrong spur off it, Dracophyllum, Nichols Hut, the knobs to Boyd-Wilson, and Kiwi Ranch Road at the end. Twenty-one places on the route carry art, up from thirteen.

14 September 2026

New runners start at the bottom

Sign up on Monday and you could be in the Tops, the region's top group, by Thursday. The local field was seeded too slow. Every local runner has been stood up against a real career, so the five standards run from your own day-one level to the top of the sport with no hole between, and a new runner starts in the Valley.

14 September 2026

Two causes at the shop

There is a Causes shelf at the shop, the only counter in the game that hands you nothing back. Eighty a month to either of two outfits. LandSAR come and get people off the hill, and a month with them halves what a callout costs your name. Trail Running NZ put the volunteer crew on the tracks, and a month to them opens the trail crew green on the race singlet for good. Nothing renews itself, each month is worth a point to your name, and neither will ever be worth a second on a hill.

14 September 2026

Less on the screen, more in the FAQ

Ten screens have had their explaining taken off them. What a route pays, what holding ground is worth, what a level costs: all still true, all on the FAQ, with a link where the sentence used to be. What stays on the screen is what you are deciding and what it will cost you.

And telling us something goes somewhere. What you write in the contact form becomes a numbered job on our side, with somebody who has to close it, and the reply comes from the same address as before.

12 September 2026

Five doors, and a lot fewer words

Everything on the screen was the same volume, and there was too much of it.

11 September 2026

You can see how everybody else is going

Every row on the ladder carries the load a runner is carrying, with the red zone marked, and how their body reads today, Flying down to Wrecked. You still cannot read their attributes: you can see the shape somebody is in, not what they are made of.

And every name leads somewhere. The standings, a dossier, the career log, the boards and the hub all link a name to the page behind it, so whoever holds a piece of ground is a tap away.

10 September 2026

The doors are open

The game is open to anybody who wants a runner, and the bits of it that said otherwise have gone.

9 September 2026

The feed is somewhere to go

4 September 2026

A long day out knows what time it is

On the mountain routes, and the S–K in particular:

3 September 2026

Going on holiday

Book a holiday on your account screen, pick the day it starts and how long, and your runner goes with you instead of quietly falling apart while you are up a hill with no signal.

3 September 2026

The season is the real one, and the region is cut into four

3 September 2026

Reputation fades, and a long day out pays

20 August 2026

A world with other people in it

19 August 2026

The wind farm, the kit, and the purse

16 August 2026

The hub answers one question

13 August 2026

The board is real hills now

6 August 2026

Read your race back

3 August 2026

Numbers you could not read

2 August 2026

Your runner on your home screen

1 August 2026

Everyone on the same clock

30 July 2026

Mountains, bad days, and a beginner's week

28 July 2026

Money, mountains, and five classes

27 July 2026

The world stops rewarding you for leaving

20 July 2026

The world runs whether you open it or not

The first version anybody could sign up to and live in.

17 July 2026

The Western States teaser

The first thing anybody could play. One hundred miles of Western States as a branching scenario with thirteen endings, typed out a character at a time on a green phosphor terminal. The stats that decide which way it goes are hidden, no choice in it rolls a die, and everyone in the field is a parody of somebody you might recognise. It takes about ten minutes.

play the teaser Ten minutes of Western States, and thirteen ways it can end. sign up The clock starts when you do.
© 2026 Midpack Hero · made in Wellington, NZ · what's new · contact · privacy

A mashup from Molehill and TRNZ.